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What works best here is afflictions and bonuses against the undead. The ruins are a dungeon filled with undead enemies that have tremendous resistance to bleeding. The armor grants your hero +15 protection and +10 dodge! Stack of Books
The confession booth helps your hero recover -30 stress! The hero receives a +20% damage bonus until next camp instead. The altar of light empowers your hero with a +30% damage bonus until next camp! You find gold or gems (x2) on the alchemy table! The necromancer is easy and the prophet isn’t too difficult with a good party composition. Most monsters are of the unholy type and are very resistant to bleed damage, but vulnerable to blight damage. I usually select them when I need an easy week to recuperate.
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